InteractionContext.GetOutput() method¶
Defined in
Type: InteractionContextReactiveUI
Assembly: ReactiveUI.Core.dll
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
public TOutput GetOutput()
Inherited documentation
These docs were inherited from IOutputContext<TInput, TOutput>. The member doesn't override them on this type.
Summary: Gets the output of the interaction.
Returns: TOutput --
The output.
Exceptions
| Type | Condition |
|---|---|
| System.InvalidOperationException | If the output has not been set. |